Raptors (for Game jam)
It started with an event called KenneyGameJam, where participants had the task of creating a game in one weekend. However, they only had to use Kenney's materials as game asset.

Since I was alone on the project and missed the deadline, I decided to tune my "no anymore a entry into the competition" a bit. The game is simple you fly through the allotted space and search for raw materials for the mothership in order to be able to depart home. As the fuel supply increases, so does the area of play and the problems with it. Such as asteroids
on collision course and local monsters. But, you are not the only one who has gotten into a similar situation like this, and the struggle for resources is beginning. Fortunately for the pilot, upgrades are randomly selected when moving to the next level
he project is created in Unity3D and the code is C #.
The game can be downloaded at the link below (Stand alone build for win, mac ...)
https://mega.nz/file/5Qc2jDLT#COZ-8cxB_llQdfDzf2iGAASOsKTmGToe5qzkzs95lZM
Or played on web site:
https://dretnoth.itch.io/raptors-kenney-jam
Souce Code on Github: https://github.com/dretnoth/Raptors-KenneyJam